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(short for C4D) is a versatile, comprehensive 3D program that allows you to create and edit 3D objects and effects.

The Cinema 4D program allows you to render objects using the Gouraud method. Supports both high-quality rendering and animation.

The main advantages of the Cinema 4D program:

  • The most simple interface compared to similar programs. The developers even “modestly” claim that: “ Cinema 4D is the easiest professional 3D software to use» . People who start studying 3D graphics in C4D say that the program is quite simple and easy to learn compared to the same 3ds Max. "Blue" (as the common people call Cinema 4D) are very fond of beginners and students. Although admirers of the same 3DS Max do not always share the enthusiasm of Cinema 4D lovers. As they say, to each his own,

  • There is a built-in support for the Russian language;
  • Data from Cinema 4D can be easily exported to and vice versa;
  • The main program contains tools for texturing, modeling, rendering and animation;

  • There are modules that provide access to additional specialized functions and tools of the program;
  • The ability to choose a specific version (the so-called Bundles and Editions), which will contain modules and add-ons for your specific tasks. For example, for starters, you can have only the main program, and then, as needed, purchase additional modules.

  • In addition to the main renderer, Cinema 4D can also work with third-party renderers. They can be built both directly into the program environment itself, and with the help of connectors;
  • C4D allows you not only to import 3D geometry in the widest range of file formats, but also to choose the model you need from hundreds of available options;
  • Cinema 4D's multifunctional set of various modeling tools allows you to quickly create any of your own objects;

  • You can choose complex shaders or just image files, animations, hand-crafted pictures from a large number already finished materials;
  • You can animate any parameters of an object;
  • The clone function allows you to set complex animations for hundreds of objects in just a few clicks;

  • With MoDynamics, you can create photorealistic simulations of various physical effects such as friction, collision, or gravity.
  • There is a global illumination function that allows you to create very believable lighting, perform physical rendering for realistic lens effects, and more.

The functions and capabilities of Cinema 4D can be listed for a very long time. But, as they say, it is better to see once than hear a hundred times. We invite you to look short video, which shows examples of work performed using the Cinema 4D program:

For a better acquaintance with the possibilities of the program, youYou can watch an interesting video tutorial by one of the authors of our project:

There are a lot of similar videos on our site. There is a whole section in which you can find various . It is worth noting that the authors of our site regularly add new training materials on C4D.

You can also subscribe to free . To get a free course on Cinema 4D, you need to subscribe to it in the left column of the site. The location of the subscription block on the site is shown in the picture below:

If you are interested, then our project will be very useful for you. Join our team of like-minded people and let's learn together wonderful world 3D graphics and animation!

CINEMA 4D or for short C4D MAXON is a package for creating three-dimensional graphics and animation.

CINEMA 4D is a versatile, comprehensive program for creating and editing 3D effects and objects. Allows you to render objects using the Gouraud method. Support for animation and high quality rendering. It features a simpler interface than its counterparts, and built-in support for the Russian language, which makes it popular among the Russian-speaking audience.

Localization

The CINEMA 4D interface is available in various languages.

Among them: Russian, English, Spanish, Italian, Chinese, Korean, German, French, Czech and Japanese.

The program documentation is also available in several languages, including: Russian, English and German.

The official MAXON website is available at Russian, English, German, French and Japanese.

Modules

With the release of version 12, MAXON no longer provides modules for sale. Instead, CINEMA 4D is now available in four flavors.

In addition to the main program, which contained the basic tools for modeling, texturing, animation and rendering, there were also modules that allowed the user to get more specialized tools and functions of the program.

  • Advanced Render - a module that provides advanced features for rendering scenes.
  • BodyPaint 3D is a toolkit for creating UV unwrapping and texture maps. (with R10 included in the basic package)
  • Dynamics - a module for simulating the dynamics of rigid and soft bodies.
  • HAIR - a module for creating hair.
  • MOCCA is a module designed to work on character animation. Includes a tissue simulation system, morphing, various deformers, rigging tools, and more.
  • MoGraph is a module designed to generate and animate objects. Sharpened for animation design.
  • NET Render - a module that allows you to calculate animation in a render farm.
  • PyroCluster is a toolkit for creating volumetric effects. Smoke, dust, etc. (with R10 included in the Advanced Render module)
  • Sketch and Toon - a module that allows you to create a non-photorealistic rendering of the scene.
  • Thinking Particles - a module that includes a node-based particle management system.

Packages

With the release of the 12th version of the program, MAXON provides its users with four CINEMA 4D packages. Each of the packages has its own target group.

Prime

It has a basic set of tools for modeling, texturing, animation and rendering. Also includes all tools previously only available in BodyPaint 3D.

Broadcast

The package contains all the features of Prime, as well as tools for creating animation design for television and video production. The package includes extensive libraries of objects, materials, sound files and other scenes and settings.

visualize

The package contains all the features of Prime, and also has an additional set of visualization tools. The package includes extensive libraries of objects, lights and other scenes and settings. Target group - architects, engineers and designers.

Studio

A complete set of CINEMA 4D tools, the package includes everything that is contained in Prime, Broadcast and Visualize.

BodyPaint 3D

Programming in CINEMA 4D

CINEMA 4D supports the following programming languages

  • C.O.F.F.E.E. - scripting programming language. Found only in CINEMA 4D and BodyPaint 3D.
  • Xpresso is a node programming system. The system is based on a graphical interface. It is a set of nodes (nodes) with input and output ports. Nodes are separate functions. Node ports can be interconnected, which leads to sequential calculation of functions. New nodes can be created like plugins using C++. There are also two separate Python and C.O.F.F.E.E. nodes where you can code in their respective languages.

Data exchange

Texturing

  • 3ds Max - 3ds Max 2009 - 2012
  • Lightwave 3D - Lightwave 3D 9.6 - 10.1
  • Maya - Maya 2009 - 2012
  • XSI-XSI 7.5-2012

Simulation and effects

Game creation

Compositing

  • Apple Motion
  • Apple Final Cut Pro
  • apple shake
  • Autodesk Combustion
  • eyeon fusion

CAD

  • Nemetschek Allplan
  • Nemetschek Vectorworks

Visualization

In addition to the built-in renderer, CINEMA 4D can also work with third-party renderers, both embedded directly into the program environment itself, and using connectors. Some third-party renderers are directly supported through the built-in CINEMA 4D Visualize, CINEMA 4D Studio and BodyPaint 3D connector Cinema Man.

Embedded renders

  • VRAYforC4D (English) (Vray)
  • m4d (English) (mental ray)

Renders connected using connectors

  • RenderMan - Pixar's Photorealistic RenderMan® renderer / PRMan (via CineMan)
  • 3Delight (via CineMan)
  • AIR - Site Graphics AIR 7-10 (via CineMan)
  • Thea (English)

Program History

1990
  • Christian and Philippe Losch wrote their raytracer to compete in an Amiga coding competition advertised by Kickstart magazine and won the competition.
1991
  • The FastRay ray tracer (the first name for CINEMA 4D) was released for the Amiga.
December 1993
  • CINEMA 4D V1 was released on the Amiga platform.
May 1994
  • There is an update to version 1.5 with improved rendering.
  • CINEMA 4D quickly conquers the European market and becomes the flagship product of MAXON Computer. The same year, CINEMA 4D V2 for the Amiga is released.
1995
  • CINEMA 4D V3 is released on the Amiga platform.
  • Plans to port CINEMA 4D to PC emerge
  • A new development team is starting to create a new, cross-platform implementation of the CINEMA 4D engine
1996
  • Having expanded the staff of programmers, MAXON releases a new, fourth version of the package, which runs on Microsoft Windows and Mac OS operating systems.
  • The first version of CINEMA 4D with multiprocessor support appears.
1997
  • Two new versions of CINEMA 4D XL V5 and SE are released.
1998
  • In January, the program debuts and conquers the North American market, winning numerous awards including "Best Product" in SIGGRAPH, "Dig-it" by Digital Studio Magazine, "Awesome" by MacAddict, and "Best of Show" by MacWorld San Francisco, 1999 .
  • In October, inspired by the success of MAXON Computer, GmbH opens its first office in North America. MAXON Computer Inc. is born.
1999
  • The CINEMA 4D NET network rendering module appears under CINEMA 4D GO V5.
January 2000
  • 70% stake in MAXON Computer is bought by Nemetschek, a leader in software development in architectural computer-aided design.
March 2000
  • MAXON Computer introduces CINEMA 4D XL V6, gets all the reviews and again wins many awards, including the prestigious MacWorld Editor's Choice Award.
November 2000
  • MAXON releases the first version of BodyPaint 3D, a revolutionary, both integrated and standalone add-on package for 3D editors designed to work with UV mapping and textures.
2001
  • CINEMA 4D ART is released. A module for simulating fire and smoke is added - PyroCluster.
June 2001
  • CINEMA 4D XL R7 appears.
  • New rendering system with support for global illumination, caustics, multi-pass rendering and advanced anti-aliasing technologies.
  • The new Dynamics module is a module for simulating the physics of rigid and soft bodies. Two updates 7.1 and 7.3 are released in the same year
  • CINEMA 4D R8. Another leap in quality. MAXON Computer programmers create a new program interface. Support for OpenGL appears, the editing system has been improved. The program becomes modular.
  • New modules: Advanced Render, PyroCluster, MOCCA (character animation module) and Thinking Particles (“Thinking particles”, a module for advanced particle manipulation).
  • There is also a visual environment for creating interactive links between the parameters of various objects - XPresso.
2003
  • A new version of the module BodyPaint 3D R2 appears.
  • CINEMA 4D R8.5 is out.
  • A new module for non-photorealistic rendering (NFR) called Sketch and Toon.
2004
  • CINEMA 4D R9 is out. Improved performance, innovations in the user interface.
2005
  • MAXON releases a new version of Cinema 4D R9 64 and thus is the first manufacturer of 3D graphics editors to support 64-bit system.
  • In the same year, an update to version R9.5 is released, as well as a new module for creating HAIR hair.
2006
  • CINEMA 4D becomes the first professional 3D package for the Mac/Intel platform.
  • In the spring of the same year, an update to version R9.6 and a new MoGraph module are released, which significantly expands the capabilities of CINEMA 4D in the field of animation and special effects.
late 2006
  • MAXON releases CINEMA 4D R10. Starting with this version, BodyPaint 3D is part of the main package, not an add-on. The program interface has been redesigned again, OpenGL support has been expanded, the MOCCA character animation module and the MoGraph module have been improved.
2007
  • At the beginning of summer, a service update to CINEMA 4D R10.111 is released, which contains fixes for bugs identified by users and testers after the release of R10.
  • In October - a new version of CINEMA 4D R10.5. In addition to updating the main program, changes have also been made to the modules MOCCA 3, MoGraph, HAIR.
August 12, 2008
  • MAXON announces the release of a new update CINEMA 4D R11, Advanced Render 3, BodyPaint 3D 4 .
  • There are several service updates that fix bugs in the program. Updates are provided through CINEMA 4D's built-in automatic online update system.
September 1, 2009
  • New versions of CINEMA 4D R11.5, MoGraph 2 and BodyPaint 3D 4.5 are released.
  • Broadcast Edition introduced.
  • The rendering system of the program is significantly accelerated. Key innovations include "real" instances, a RAM player, a new image manager, support for FBX 2010.0, PNG and DPX, improved data exchange with Adobe After Effects and Apple Motion, and MoDynamics, a physics simulation system, in the MoGraph module.
September 1, 2010
  • New versions of CINEMA 4D R12 and BodyPaint 3D R12 are released.
  • A new program package system is introduced.
  • Among the main innovations stand out a new system of dynamics of rigid and soft bodies, as well as connectors. New IK dynamic system, new PoseMorph and weight manager. OpenGL 3 support. Linear process (LWF) with OpenGL support, color profiles, IES photometry and lights, new deformers and shaders, double precision, real units, render manager. Python support. L-system for splines. And also much more.
August 1, 2011
  • MAXON announces CINEMA 4D R13. Delivery is scheduled for September 2011.
  • Among the innovations are features such as physical rendering, physical camera, 3D Motion Blur and DOF, redesigned subsurface scattering shader, terrain mask shader, 3D stereo, muscle system, template system for creating rigs, a system for creating cyclic (and not only) movements like walking characters, improvements to the weight system, an interaction deformer, a new navigation system, support for layers in OpenEXR, new versions of FBX and Collada, redesigned Xref, improved interface and much, much more.
  • The design of the interface and the logo of the program have also changed.

Links

  • Official site (Russian)
  • Computer newspaper A Z - No. 03.2009